Machamp #68 Heart Gold and Soul Silver
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#68 Machamp

Machamp ken sugimori artwork Normal SpritesNormal Backsprites
Machamp sprite
Machamp backsprite
Shiny SpritesShiny Backsprites
Shiny Machamp sprite
Shiny Machamp backsprite

Gender Ratio

Gender pie chart

Machamp - Superpower Pokémon

Flavor Text
Heart GoldIt quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Soul SilverIt uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.

Type:   Fighting
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×2
2
×1
1
×1
1
×12
½
×12
½
×1
1
×1
1
×1
1
×1
1
×1
1
×1
1
×2
2
×1
1
×1
1
×12
½

Evolutions

 

-- Level 28 -->


-- Trade -->


Ability

Guts Boosts Attack if there is a status problem.
No Guard Ensures attacks by or against the Pokémon land.

Height

hgss male trainer height

Male Trainer: 4'11"

hgss Machamp height

Machamp: 5'3"


Weight

hgss Machamp wdight
hgss female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Machamp: 286 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 193 Medium Slow 1,059,860

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Low Kick 1 100 Inflicts more damage to heavier targets, with a maximum of 120 power.
Fighting Physical 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 Focus Energy 0 0 Increases the user's chance to score a critical hit.
Normal Other 30 The user takes a deep breath and focuses so that critical hits land more easily.
7 Focus Energy 0 0 Increases the user's chance to score a critical hit.
Normal Other 30 The user takes a deep breath and focuses so that critical hits land more easily.
10 Karate Chop 50 100 Has an increased chance for a critical hit.
Fighting Physical 25 The target is attacked with a sharp chop. Critical hits land more easily.
13 Foresight 0 0 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Normal Other 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
19 Seismic Toss 1 100 Inflicts damage equal to the user's level.
Fighting Physical 20 The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
22 Revenge 60 100 Inflicts double damage if the user takes damage before attacking this turn.
Fighting Physical 10 An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
25 Vital Throw 70 0 Never misses.
Fighting Physical 10 The user attacks last. In return, this throw move is guaranteed not to miss.
32 Submission 80 80 User receives 1/4 the damage it inflicts in recoil.
Fighting Physical 25 The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
36 Wake-Up Slap 60 100 If the target is asleep, has double power and wakes it up.
Fighting Physical 10 This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
40 Cross Chop 100 80 Has an increased chance for a critical hit.
Fighting Physical 5 The user delivers a double chop with its forearms crossed. Critical hits land more easily.
44 Scary Face 0 90 Lowers the target's Speed by two stages.
Normal Other 10 The user frightens the target with a scary face to harshly reduce its Speed stat.
51 DynamicPunch 100 50 Has a 100% chance to confuse the target.
Fighting Physical 5 The user punches the target with full, concentrated power. It confuses the target if it hits.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +3 +0 +0 +0 +0
Base 90 130 80 55 65 85
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
96493 22493 165493 312493 253493 134493