Kingler #99 Heart Gold and Soul Silver
Diamond and Pearl | Platinum | Heart Gold and Soul Silver | Black and White |

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#99 Kingler
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Normal Sprites | Normal Backsprites | ||
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Shiny Sprites | Shiny Backsprites | |||
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Gender Ratio
Kingler - Pincer Pokémon
Flavor Text | |||||||||||||||||
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Heart Gold | It can hardly lift its massive, overgrown pincer. The pincer’s size makes it difficult to aim properly. | ||||||||||||||||
Soul Silver | Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers. | ||||||||||||||||
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Resistance to Moves: | |||||||||||||||||
Attacking Type: | ![]() |
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Damage Received: | ×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1![]() |
×1⁄2![]() |
×1⁄2![]() |
×1⁄2![]() |
×2![]() |
×2![]() |
×1![]() |
×1⁄2![]() |
×1![]() |
×1![]() |
Evolutions
-- Level 28 -->
Ability
Hyper Cutter | Prevents other Pokémon from lowering Attack stat. |
Shell Armor | The Pokémon is protected against critical hits. |
Height
Male Trainer: 4'11"
Kingler: 4'3"
Weight



Kingler: 132 lbs. Female Trainer: 88 lbs.
Catching/ Experience Data
Items | Catch Rate | Run Chance | Experience Won | Experience Rate | Total Experience | |
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None | 60 | 60 | 206 | Medium Fast | 1,000,000 |
Moves
Level | Name | Power | Accuracy | Effect |
Type | Category | Power Points | Description | |
1 | Mud Sport | 0 | 0 | All damage from Electric moves is halved until the end of the battle. |
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15 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | |
1 | Bubble | 20 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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30 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | |
1 | ViceGrip | 55 | 100 | Inflicts regular damage with no additional effect. |
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30 | The target is gripped and squeezed from both sides to inflict damage. | |
5 | ViceGrip | 55 | 100 | Inflicts regular damage with no additional effect. |
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30 | The target is gripped and squeezed from both sides to inflict damage. | |
9 | Leer | 0 | 100 | Lowers the target's Defense by one stage. |
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30 | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |
11 | Harden | 0 | 0 | Raises the user's Defense by one stage. |
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30 | The user stiffens all the muscles in its body to raise its Defense stat. | |
15 | BubbleBeam | 65 | 100 | Has a 0% chance to lower the target's Speed by one stage. |
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20 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | |
19 | Mud Shot | 55 | 95 | Has a 0% chance to lower the target's Speed by one stage. |
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15 | The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | |
21 | Metal Claw | 50 | 95 | Has a 0% chance to raise the user's Attack by one stage. |
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35 | The target is raked with steel claws. It may also raise the user's Attack stat. | |
25 | Stomp | 65 | 100 | Has a 0% chance to make the target flinch. |
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20 | The target is stomped with a big foot. It may also make the target flinch. | |
32 | Protect | 0 | 0 | Prevents any moves from hitting the user this turn. |
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10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
37 | Guillotine | 1 | 30 | Causes a one-hit KO. |
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5 | A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. | |
44 | Slam | 80 | 75 | Inflicts regular damage with no additional effect. |
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20 | The target is slammed with a long tail, vines, etc., to inflict damage. | |
51 | Brine | 65 | 100 | Has double power against Pokémon that have less than half their max HP remaining. |
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10 | If the target's HP is down to about half, this attack will hit with double the power. | |
56 | Crabhammer | 90 | 85 | Has an increased chance for a critical hit. |
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10 | The target is hammered with a large pincer. Critical hits land more easily. | |
63 | Flail | 1 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
Stats | ||||||
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Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) | |
EV Gain | +0 | +2 | +0 | +0 | +0 | +0 |
Base | 55 | 130 | 115 | 75 | 50 | 50 |
Ranking | Hit Points (HP) | Attack (ATK) | Defense (DEF) | Speed (SPD) | Special Attack (SPATK) | Special Defense (SPDEF) |
344⁄493 | 22⁄493 | 44⁄493 | 185⁄493 | 356⁄493 | 381⁄493 |