Omastar #139 Platinum
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#139 Omastar

Omastar ken sugimori artwork Normal SpritesNormal Backsprites
Omastar sprite
Omastar backsprite
Shiny SpritesShiny Backsprites
Shiny Omastar sprite
Shiny Omastar backsprite

Gender Ratio

Gender pie chart

Omastar - Spiral Pokémon

Flavor Text
PlatinumIt is thought that this Pokémon became extinct because its spiral shell grew too large.

Type:   RockWater
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×12
½
×2
2
×12
½
×12
½
×2
2
×1
1
×1
1
×1
1
×1
1
×14
¼
×1
1
×4
4
×2
2
×1
1
×12
½
×1
1
×1
1

Evolutions

 
 
 

-- Level 40 -->


Ability

Swift Swim Boosts the Pokémon's Speed in rain.
Shell Armor The Pokémon is protected against critical hits.

Height

pt male trainer height

Male Trainer: 4'11"

pt Omastar height

Omastar: 3'3"


Weight

pt Omastar wdight
pt female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Omastar: 77 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 45 0 199 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Constrict 10 100 Has a 0% chance to lower the target's Speed by one stage.
Normal Physical 35 The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
1 Withdraw 0 0 Raises the user's Defense by one stage.
Water Other 40 The user withdraws its body into its hard shell, raising its Defense stat.
1 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
7 Bite 60 100 Has a 0% chance to make the target flinch.
Dark Physical 25 The target is bitten with viciously sharp fangs. It may make the target flinch.
10 Water Gun 40 100 Inflicts regular damage with no additional effect.
Water Special 25 The target is blasted with a forceful shot of water.
16 Rollout 30 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Rock Physical 20 The user continually rolls into the target over five turns. It becomes stronger each time it hits.
19 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
25 Mud Shot 55 95 Has a 0% chance to lower the target's Speed by one stage.
Ground Special 15 The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
28 Brine 65 100 Has double power against Pokémon that have less than half their max HP remaining.
Water Special 10 If the target's HP is down to about half, this attack will hit with double the power.
34 Protect 0 0 Prevents any moves from hitting the user this turn.
Normal Other 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 AncientPower 60 100 Has a 0% chance to raise all of the user's stats by one stage.
Rock Special 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
40 Spike Cannon 20 100 Hits 2-5 times in one turn.
Normal Physical 15 Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
48 Tickle 0 100 Lowers the target's Attack and Defense by one stage.
Normal Other 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
56 Rock Blast 25 80 Hits 2-5 times in one turn.
Rock Physical 10 The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
67 Hydro Pump 120 80 Inflicts regular damage with no additional effect.
Water Special 5 The target is blasted by a huge volume of water launched under great pressure.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +0 +2 +0 +0 +0
Base 70 60 125 55 115 70
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
216493 339493 27493 312493 34493 231493