Electivire #466 Platinum
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#466 Electivire

Electivire ken sugimori artwork Normal SpritesNormal Backsprites
Electivire sprite
Electivire backsprite
Shiny SpritesShiny Backsprites
Shiny Electivire sprite
Shiny Electivire backsprite

Gender Ratio

Gender pie chart

Electivire - Thunderbolt Pokémon

Flavor Text
PlatinumIt pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Type:   Electric
Resistance to Moves:
Attacking Type: Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Damage Received: ×1
1
×1
1
×12
½
×1
1
×2
2
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×12
½
×1
1
×1
1
×1
1
×1
1

Evolutions

 

-- Level 30 -->


-- Trade holding Electirizer -->


Ability

Motor Drive Raises Speed if hit by an Electric-type move.

Height

pt male trainer height

Male Trainer: 4'11"

pt Electivire height

Electivire: 6'11"


Weight

pt Electivire wdight
pt female trainer weight
scale
scaleLever_1_r
scaleLever_2_r
scaleLever_3_r
scaleLever_4_r
scaleLever_5_r
scaleLever_6_r
scaleLever_7_r
scaleLever_8_r
scaleLever_9_r
scaleLever_10_r
scaleLever_11_r
scaleLever_12_r

Electivire: 305 lbs.   Female Trainer: 88 lbs.


Catching/ Experience Data

Items Catch Rate Run Chance Experience Won Experience Rate Total Experience
None 30 0 199 Medium Fast 1,000,000

Moves

Level Name Power Accuracy Effect
Type Category Power Points Description
1 Fire Punch 75 100 Has a 10% chance to [burn]{mechanic} the target.
Fire Physical 15 The target is punched with a fiery fist. It may also leave the target with a burn.
1 Quick Attack 40 100 Inflicts regular damage with no additional effect.
Normal Physical 30 The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
1 Leer 0 100 Lowers the target's Defense by one stage.
Normal Other 30 The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
1 ThunderShock 40 100 Has a 10% chance to paralyze the target.
Electric Special 30 A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
1 Low Kick 1 100 Inflicts more damage to heavier targets, with a maximum of 120 power.
Fighting Physical 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
7 ThunderShock 40 100 Has a 10% chance to paralyze the target.
Electric Special 30 A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
10 Low Kick 1 100 Inflicts more damage to heavier targets, with a maximum of 120 power.
Fighting Physical 20 A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
16 Swift 60 0 Never misses.
Normal Special 20 Star-shaped rays are shot at the opposing team. This attack never misses.
19 Shock Wave 60 0 Never misses.
Electric Special 20 The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
25 Light Screen 0 0 Reduces damage from special attacks by 50% for five turns..
Psychic Other 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
28 ThunderPunch 75 100 Has a 10% chance to paralyze the target.
Electric Physical 15 The target is punched with an electrified fist. It may also leave the target with paralysis.
37 Discharge 80 100 Has a 30% chance to paralyze the target.
Electric Special 15 A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
43 Thunderbolt 95 100 Has a 10% chance to paralyze the target.
Electric Special 15 A strong electric blast is loosed at the target. It may also leave the target with paralysis.
52 Screech 0 85 Lowers the target's Defense by two stages.
Normal Other 40 An earsplitting screech harshly reduces the target's Defense stat.
58 Thunder 120 70 Has a 30% chance to paralyze the target.
Electric Special 10 A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
67 Giga Impact 150 90 User foregoes its next turn to recharge.
Normal Physical 5 The user charges at the target using every bit of its power. The user must rest on the next turn.
Stats
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
EV Gain +0 +3 +0 +0 +0 +0
Base 75 123 67 95 95 85
Ranking
Hit Points (HP) Attack (ATK) Defense (DEF) Speed (SPD) Special Attack (SPATK) Special Defense (SPDEF)
170493 31493 236493 85493 98493 134493